Peewee Basketball

PEEWEE BASKETBALL RULES

 Except as designated below, CIF rules will apply. 

Sec 1 Equipment 

No one with a cast is allowed to play. No jewelry shall be worn. The peewee division (3rd/4th grade) will use junior size ball (27.5), which is one size smaller than the women's ball. Peewee basketball rims will be set at 8 feet if possible.

Sec 2 Team Size/ Rosters/ Playing Time 

At least four players must be present and ready to play at the scheduled game time. If a team has less than four eligible players at any time, a forfeit will be declared. 


All players present will play in every game. Halfway through each quarter, the will be a mandatory substitution of all players on the bench; those players will remain on the court until the end of the quarter unless they become injured or cannot play for some reason. 

Sec 3 Game time 

Peewee games will consist of four eight (8) minute running quarters. The final 1 minute of each half is stopped time. 

Sec 4 Time Outs 

Each team will be allowed one (1) 30 second time-out per quarter. Unused time-outs from previous quarters will not carry over. 

Sec 5 Scoring 

Shots taken in front or on the 3-point arc will be worth (2) points. Shots taken behind the 3-point arc (both feet) are worth (3) points. All free throws will be worth (1) point. Any player fouled while unsuccessfully attempting a 3-point shot will receive (3) foul shots. 

Sec 6 Jump Ball 

A jump ball will be used to start the first half. All other jump ball situations will be determined by the alternate possession rule. 

Sec 7 Free Throws 

In free throw situations, all players must wait until the ball is released from the shooter’s hand before entering the key. All players not occupying a lane space must stand behind the free throw line extended and cannot pass the line until the ball hits the rim or the backboard. Peewee players will shoot from (10) feet, which is (5) feet closer than the free throw line

Sec 8 Bonus Free Throws 

On the seventh team foul of the half, the opposing team is awarded the "one and one". On the tenth team foul of the half, the opposing team will be awarded two shots as the bonus.


Sec 9 Fouls/ Technical Fouls 

There are no personal fouls in peewee basketball. Technical fouls shall be assessed for unsportsmanlike conduct. All technical fouls are counted as team fouls. Any player/coach receiving two technical fouls in a single game will be ejected from the game and must sit out the subsequent game. An intentional or flagrant foul will result in two foul shots and that team will retain possession of the ball. After the second foul, a player will have to leave the game until the next four minute substitution.

Sec 10 Block/Charge 

Block/charge defined: A defensive player has established a legal position by having two feet on the floor and facing his opponent in a neutral stance. A defensive player may raise his hands vertically while on the floor and may jump vertically with arms extended vertically and still be in a legal guarding position. If the shooter initiates the contact by not going up straight, he/she has drawn an offensive foul. In addition, if the dribbler and his defender are moving in parallel paths in the same direction, neither player may encroach on the established path of his opponent and cause contact. 

Sec 11 Full Court Press 

There is no press allowed in peewee basketball games. The offensive team must be allowed to cross half court before pressure is applied by the defense. 

Sec 12 Defensive Restrictions 

Man-to-man defense MUST be used during the first half. Zone defense may be used optionally in the second half. Double teaming is NOT allowed.

Sec 13 Overtime 

There is no overtime in peewee basketball games. 

Additional General Rules